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Add Public Achivements UI #3530
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,5 @@ | ||
| { | ||
| "win_no_nukes": { | ||
| "difficulty": "Hard" | ||
| } | ||
| } |
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234 changes: 234 additions & 0 deletions
234
src/client/components/baseComponents/stats/PlayerAchievements.ts
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,234 @@ | ||
| import { LitElement, html } from "lit"; | ||
| import { customElement, property } from "lit/decorators.js"; | ||
| import playerAchievementMetadataJson from "../../../../../resources/playerAchievementMetadata.json" with { type: "json" }; | ||
| import type { | ||
| AchievementsResponse, | ||
| PlayerAchievementJson, | ||
| } from "../../../../core/ApiSchemas"; | ||
| import type { Difficulty } from "../../../../core/game/Game"; | ||
| import { translateText } from "../../../Utils"; | ||
|
|
||
| type PlayerAchievementMetadata = { | ||
| difficulty: Difficulty; | ||
| }; | ||
|
|
||
| type PlayerAchievementCard = { | ||
| achievement: string; | ||
| achievedAt: string | null; | ||
| isUnlocked: boolean; | ||
| }; | ||
|
|
||
| const playerAchievementMetadata = playerAchievementMetadataJson as Record< | ||
| string, | ||
| PlayerAchievementMetadata | ||
| >; | ||
|
|
||
| @customElement("player-achievements") | ||
| export class PlayerAchievements extends LitElement { | ||
| createRenderRoot() { | ||
| return this; | ||
| } | ||
|
|
||
| @property({ attribute: false }) achievementGroups: AchievementsResponse = []; | ||
|
|
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| private get unlockedAchievements(): PlayerAchievementJson[] { | ||
| return this.achievementGroups | ||
| .flatMap((group) => (group.type === "player" ? group.data : [])) | ||
| .slice() | ||
| .sort( | ||
| (a, b) => | ||
| new Date(b.achievedAt).getTime() - new Date(a.achievedAt).getTime(), | ||
| ); | ||
| } | ||
|
|
||
| private get achievements(): PlayerAchievementCard[] { | ||
| const unlockedByKey = new Map( | ||
| this.unlockedAchievements.map((achievement) => [ | ||
| achievement.achievement, | ||
| achievement, | ||
| ]), | ||
| ); | ||
| const knownKeys = Object.keys(playerAchievementMetadata); | ||
| const achievementKeys = [ | ||
| ...knownKeys, | ||
| ...this.unlockedAchievements | ||
| .map((achievement) => achievement.achievement) | ||
| .filter((achievement) => !knownKeys.includes(achievement)), | ||
| ]; | ||
| const originalOrder = new Map( | ||
| achievementKeys.map((achievement, index) => [achievement, index]), | ||
| ); | ||
|
|
||
| return achievementKeys | ||
| .map((achievement) => { | ||
| const unlockedAchievement = unlockedByKey.get(achievement); | ||
| return { | ||
| achievement, | ||
| achievedAt: unlockedAchievement?.achievedAt ?? null, | ||
| isUnlocked: unlockedAchievement !== undefined, | ||
| }; | ||
| }) | ||
| .sort((a, b) => { | ||
| if (a.isUnlocked !== b.isUnlocked) { | ||
| return Number(b.isUnlocked) - Number(a.isUnlocked); | ||
| } | ||
| if (a.achievedAt && b.achievedAt) { | ||
| return ( | ||
| new Date(b.achievedAt).getTime() - new Date(a.achievedAt).getTime() | ||
| ); | ||
| } | ||
| return ( | ||
| (originalOrder.get(a.achievement) ?? 0) - | ||
| (originalOrder.get(b.achievement) ?? 0) | ||
| ); | ||
| }); | ||
| } | ||
|
|
||
| private formatDate(achievedAt: string): string { | ||
| const date = new Date(achievedAt); | ||
| if (Number.isNaN(date.getTime())) { | ||
| return achievedAt; | ||
| } | ||
| return new Intl.DateTimeFormat(undefined, { | ||
| dateStyle: "medium", | ||
| }).format(date); | ||
| } | ||
|
|
||
| private resolveTitle(achievementKey: string): string { | ||
| const translationKey = `achivements.${achievementKey}`; | ||
| const translated = translateText(translationKey); | ||
| return translated === translationKey ? achievementKey : translated; | ||
| } | ||
|
|
||
| private resolveDescription(achievementKey: string): string | null { | ||
| const translationKey = `achivements.${achievementKey}_desc`; | ||
| const translated = translateText(translationKey); | ||
| return translated === translationKey ? null : translated; | ||
| } | ||
|
Comment on lines
+115
to
+125
Contributor
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Fix the typo: This mirrors the typo in ✏️ Suggested fix private resolveTitle(achievementKey: string): string {
- const translationKey = `achivements.${achievementKey}`;
+ const translationKey = `achievements.${achievementKey}`;
const translated = translateText(translationKey);
return translated === translationKey ? achievementKey : translated;
}
private resolveDescription(achievementKey: string): string | null {
- const translationKey = `achivements.${achievementKey}_desc`;
+ const translationKey = `achievements.${achievementKey}_desc`;
const translated = translateText(translationKey);
return translated === translationKey ? null : translated;
}🤖 Prompt for AI Agents |
||
|
|
||
| private resolveDifficulty(achievementKey: string): Difficulty | null { | ||
| return playerAchievementMetadata[achievementKey]?.difficulty ?? null; | ||
| } | ||
|
|
||
| private difficultyClasses(difficulty: Difficulty): string { | ||
| switch (difficulty) { | ||
| case "Easy": | ||
| return "bg-emerald-500/15 text-emerald-300 border-emerald-400/25"; | ||
| case "Medium": | ||
| return "bg-amber-500/15 text-amber-200 border-amber-400/25"; | ||
| case "Hard": | ||
| return "bg-rose-500/15 text-rose-200 border-rose-400/25"; | ||
| case "Impossible": | ||
| return "bg-violet-500/15 text-violet-200 border-violet-400/25"; | ||
| default: | ||
| return "bg-white/5 text-white/60 border-white/10"; | ||
| } | ||
| } | ||
|
|
||
| private renderDifficultyBadge(difficulty: Difficulty | null) { | ||
| if (!difficulty) { | ||
| return html` | ||
| <span | ||
| class="inline-flex items-center rounded-full border border-white/10 bg-white/5 px-3 py-1 text-xs font-semibold uppercase tracking-wider text-white/50" | ||
| > | ||
| ${translateText("account_modal.unknown_difficulty")} | ||
| </span> | ||
| `; | ||
| } | ||
|
|
||
| const translationKey = `difficulty.${difficulty.toLowerCase()}`; | ||
| const translated = translateText(translationKey); | ||
| const label = translated === translationKey ? difficulty : translated; | ||
|
|
||
| return html` | ||
| <span | ||
| class="inline-flex items-center rounded-full border px-3 py-1 text-xs font-semibold uppercase tracking-wider ${this.difficultyClasses( | ||
| difficulty, | ||
| )}" | ||
| > | ||
| ${label} | ||
| </span> | ||
| `; | ||
| } | ||
|
|
||
| private renderAchievementCard(achievement: PlayerAchievementCard) { | ||
| const difficulty = this.resolveDifficulty(achievement.achievement); | ||
| const description = this.resolveDescription(achievement.achievement); | ||
| const cardClasses = achievement.isUnlocked | ||
| ? "border-white/10 bg-gradient-to-br from-slate-900/70 via-slate-900/40 to-black/20" | ||
| : "border-white/6 bg-gradient-to-br from-slate-900/40 via-slate-900/20 to-black/10 opacity-80"; | ||
|
|
||
| return html` | ||
| <article | ||
| class="rounded-2xl border p-5 shadow-lg shadow-black/20 ${cardClasses}" | ||
| > | ||
| <div class="flex items-start justify-between gap-4"> | ||
| <div class="min-w-0"> | ||
| <div | ||
| class="text-[11px] font-bold uppercase tracking-[0.24em] text-white/35" | ||
| > | ||
| ${translateText("account_modal.achievement_label")} | ||
| </div> | ||
| <h4 class="mt-2 text-lg font-semibold text-white"> | ||
| ${this.resolveTitle(achievement.achievement)} | ||
| </h4> | ||
| ${description | ||
| ? html` | ||
| <p class="mt-2 text-sm leading-6 text-white/60"> | ||
| ${description} | ||
| </p> | ||
| ` | ||
| : null} | ||
| </div> | ||
| ${this.renderDifficultyBadge(difficulty)} | ||
| </div> | ||
|
|
||
| <div class="mt-5 rounded-xl border border-white/10 bg-black/20 p-4"> | ||
| <div | ||
| class="text-[11px] font-bold uppercase tracking-[0.24em] text-white/35" | ||
| > | ||
| ${achievement.isUnlocked | ||
| ? translateText("account_modal.achieved_on") | ||
| : translateText("account_modal.status")} | ||
| </div> | ||
| ${achievement.isUnlocked && achievement.achievedAt | ||
| ? html` | ||
| <time | ||
| class="mt-2 block text-sm font-medium text-white/80" | ||
| datetime=${achievement.achievedAt} | ||
| > | ||
| ${this.formatDate(achievement.achievedAt)} | ||
| </time> | ||
| ` | ||
| : html` | ||
| <div class="mt-2 text-sm font-medium text-white/50"> | ||
| ${translateText("account_modal.not_unlocked_yet")} | ||
| </div> | ||
| `} | ||
| </div> | ||
| </article> | ||
| `; | ||
| } | ||
|
|
||
| render() { | ||
| if (this.achievements.length === 0) { | ||
| return html` | ||
| <div | ||
| class="rounded-2xl border border-dashed border-white/10 bg-black/10 px-5 py-6 text-sm text-white/45" | ||
| > | ||
| ${translateText("account_modal.no_achievements")} | ||
| </div> | ||
| `; | ||
| } | ||
|
|
||
| return html` | ||
| <div class="max-h-[36rem] overflow-y-auto pr-1 custom-scrollbar"> | ||
| <div class="grid grid-cols-1 gap-4 xl:grid-cols-2"> | ||
| ${this.achievements.map((achievement) => | ||
| this.renderAchievementCard(achievement), | ||
| )} | ||
| </div> | ||
| </div> | ||
| `; | ||
| } | ||
| } | ||
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Typo in translation key:
achivementsshould beachievements.The key is misspelled (missing 'e'). While the code in
PlayerAchievements.tsuses the same misspelling so translations will work, fixing this now avoids confusion and prevents the typo from spreading further.✏️ Suggested fix
Also update
PlayerAchievements.tslines 98 and 104 to useachievements.${achievementKey}instead ofachivements.${achievementKey}.📝 Committable suggestion
🤖 Prompt for AI Agents