Diligent Engine - v2.5.5
·
391 commits
to master
since this release
This release packs a lot of new features and improvements.
New High-Level Rendering components
- Post Processing effects:
- Hydrogent, an implementation of the Hydra rendering API in Diligent Engine.

- PBR Material Improvements:
New Samples and Tutorials
API Changes
- Added
MultiDrawandMultiDrawIndexedcommands (API254006) - Added
SerializationDeviceGLInfostruct (API254005)- The
ValidateShadersmember allows disabling time-consuming shader compilation
- The
- Replaced
AnisotropicFilteringSupportedmember ofSamplerPropertiesstruct withMaxAnisotropy(API254004) - Added
TextureSubresourceViewsdevice feature (API254003) - Added device context rendering statistics (API254002)
- Added
DeviceContextStatsstruct - Added
IDeviceContext::ClearStatsandIDeviceContext::GetStatsmethods
- Added
IDeviceContext::TransitionShaderResources: removed unusedpPipelineStateparameter (API254001)









