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Readme: updated instructions for iOS
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README.md

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@@ -358,11 +358,10 @@ you will need to set appropriate development team in the project settings.
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### Configuring Vulkan Build Environment
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To enable Vulkan on iOS, download and install [VulkanSDK](https://vulkan.lunarg.com/sdk/home#mac). There is no Vulkan loader
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on iOS, and Diligent Engine links directly with MoltenVK static library (as recommended by
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on iOS, and Diligent Engine links directly with MoltenVK XCFramework (see
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[MoltenVk install guide](https://github.com/KhronosGroup/MoltenVK/blob/master/Docs/MoltenVK_Runtime_UserGuide.md#install-as-static-framework-static-library-or-dynamic-library))
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that implements Vulkan on Metal. Note that MoltenVK libraries are only provided for arm64 architecture.
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To enable Vulkan in Diligent Engine on iOS, specify the path to Vulkan SDK when running CMake, for example (assuming
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that Vulkan SDK is installed at `/LunarG/vulkansdk-macos`):
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that implements Vulkan on Metal. To enable Vulkan in Diligent Engine on iOS, specify the path to Vulkan SDK
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when running CMake, for example (assuming that Vulkan SDK is installed at `/LunarG/vulkansdk-macos`):
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```cmake
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cmake -DCMAKE_SYSTEM_NAME=iOS -DVULKAN_SDK=/LunarG/vulkansdk-macos -S . -B ./build/iOS -G "Xcode"

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