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Updated release history: added v2.5.5
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DiligentCore

DiligentSamples

ReleaseHistory.md

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## v2.5.5
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### API Changes
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* Added `MultiDraw` and `MultiDrawIndexed` commands (API254006)
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* Added `SerializationDeviceGLInfo` struct (API254005)
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* The `ValidateShaders` member allows disabling time-consuming shader compilation
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* Replaced `AnisotropicFilteringSupported` member of `SamplerProperties` struct with `MaxAnisotropy` (API254004)
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* Added `TextureSubresourceViews` device feature (API254003)
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* Added device context rendering statistics (API254002)
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* Added `DeviceContextStats` struct
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* Added `IDeviceContext::ClearStats` and `IDeviceContext::GetStats` methods
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* `IDeviceContext::TransitionShaderResources`: removed unused `pPipelineState` parameter (API254001)
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### Samples and Tutorials
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* Added [Tutorial27 - Post Processing](https://github.com/DiligentGraphics/DiligentSamples/tree/master/Tutorials/Tutorial27_PostProcessing)
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* Added [USD Viewer](https://github.com/DiligentGraphics/DiligentSamples/tree/master/Samples/USDViewer)
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### FX
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* Added Post Processing effects:
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* [Screen-Space Reflections](https://github.com/DiligentGraphics/DiligentFX/tree/master/PostProcess/ScreenSpaceReflection)
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* [Screen-Space Ambient Occlusion](https://github.com/DiligentGraphics/DiligentFX/tree/master/PostProcess/ScreenSpaceAmbientOcclusion)
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* [Depth of Field](https://github.com/DiligentGraphics/DiligentFX/tree/master/PostProcess/DepthOfField)
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* [Bloom](https://github.com/DiligentGraphics/DiligentFX/tree/master/PostProcess/Bloom)
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* [Temporal Anti-Aliasing](https://github.com/DiligentGraphics/DiligentFX/tree/master/PostProcess/TemporalAntiAliasing)
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* Added [Hydrogent](https://github.com/DiligentGraphics/DiligentFX/tree/master/Hydrogent), an implementation of the Hydra rendering API in Diligent Engine.
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* PBR Material Improvements:
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* Clear-Coat
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* Sheen (aka fuzz)
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* Iridescence (aka thin layer)
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* Anisotropy
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## v2.5.4
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### API Changes

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